WARRRRRRRRRRRRRRRRRR








WARRRRRRRRRRRRRRR!!! war is one of the event in cabal game. This war are between two Nation between Capella and Procyon...in this war player can gain money, war experience and title.. war can be devide into three section which is war low lvl, middle and high.. war low lvl is war lvl 52-60. in this war player didnt need alz(money) to enter this war..in the other words its free as long as you can in =) or waiting list..for war low lvl, you only get war experience (wexp) if you nation win in war..its oso same with war lvl 60-94.

Now we move to next war..War lvl 95-129 and 130-149 this war we called war middle.. in this war each player will pay 1M (million) to enter this war..if you gain 30 points and above you will get wexp even you lose..and if you win but not gain 30 points yet you will not gain wexp.. you can earn money (alz) with gain points as much as you can before the war end.. but if you lose you will not gain anything accept wexp and alz ( less than 1m) depend on your rank in war...but if you win mebbe you can gain double or triple money =)..

Next war is war high lvl which is from lvl 150-170 among all war this is the hardest wa...the rules is same like war 130-149.

here are some guide i give you about war title and honor rank..

The Honor Rank titles lists the titles that can be obtained when reaching Honor Rank 11 and above. As for the Mission War titles they can be acquired based on your weekly personal score and when you kill opposing nation players, guardians and ensign:

HONOR RANK TITLES


Capella/Procyon/Neutral – requirements (Needed Honour rank in Honour Points)
[Bonus]


* Praetor / Knight / Vagabond – gained at rank 11 honour (10,000,000)
[HP+50]

* Praetor of Silence / Knight of Dawn / Disciple – gained at rank 12 honour (20,000,000)
[HP+100]


* Praetor of Insight / Knight of Fighting Spirit / Ascetic – gained at rank 13 honour (50,000,000)
[HP+100, Resist Critical Damage+5%]


* Praetor of Tolerance / Knight of Passion / Ascetic – gained at rank 14 honour (80,000,000)
[HP+150, Resist Critical Damage+5%, Resist Rate Damage+3%]


* Praetor of Glory / Knight of Protection / Ascetic – gained at rank 15 honour (150,000,000)
[HP+150, Resist Critical Damage+15%, Resist Rate Damage+3%]


* Praetor of Faith / Knight of Valor / Ascetic – gained at rank 16 honour (300,000,000)
[HP+200, Resist Critical Damage+15%, Resist Rate Damage+5%, Resist Unmovable+10%]


* Praetor of Will / Knight of Devotion / Ascetic – gained at rank 17 honour (500,000,000)
[HP+200, Resist Critical Damage+15%, Resist Rate Damage+5%, Resist Unmovable+10%, Resist Stun+10%]


* Praetor of Truth / Knight of Judgement / Ascetic – gained at rank 18 honour (1,000,000,000)
[HP+300, Resist Critical Damage+20%, Resist Rate Damage+7%, Resist Unmovable+10%, Resist Stun+10%, Resist Knock Back+10%]


* Praetor of Brilliance / Knight of Tempest / Ascetic – gained at rank 19 honour (1,500,000,000)
[HP+400, Resist Critical Damage+20%, Resist Rate Damage+7%, Resist Unmovable+10%, Resist Stun+10%, Resist Knock Back+10%, Resist Down+10%]


* The Quaestor / The Sovereign / Ascetic – gained at rank 20 honour (2,000,000,000)
[HP+500, Resist Critical Damage+30%, Resist Rate Damage+10%, Resist Unmovable+15%, Resist Stun+15%, Resist Knock Back+15%, Resist Down+15%]



MISSION WAR TITLE

Weekly Score Titles

* These ranks will be awarded based on the scores from the week (Score for 1 week + Total number of kills for one week) and will be ranked from highest to lowest. A maximum of seven wars will be counted, with the best seven performances taken into consideration.

You can see your personal score by pressing C. The color of your score depends on the amount of wars you took part in (more than 7 wars is marked with yellow).

Guardian - 10 characters for each Battle style(class) per World (Total 60 characters per World)
[HP UP +500, Resist Unmovable UP +60%, Resist Down UP +60%, Resist Knock Back UP +60%, Resist Stun UP +60% ]

Bringer: 1 character for each Battle style among 60 Guardians (Total 6 characters per World)
[HP UP +500, Resist Critical Rate UP +20%, Resist Critical Damage UP +60%, Sword Skill AMP UP +10%, Magic Skill AMP UP +10%, Critical Rate UP +5%]

Capella – Luminosity Bringer and Luminosity Guardian
Procyon – Storm Bringer and Storm Guardian

Killing members of opposing nation

* Luminous/Stormy Gladiator (no bonus) – gained after killing 1 member of opposing nation

* Luminous/Stormy Great Gladiator (Crit Rate resist +1%) – gained after killing 1000 members of opposing nation

* Luminous/Stormy Supreme Gladiator (Crit Rate resist +1%, Crit Dmg resist 3%) – gained after killing 2500 members of opposing nation

* Luminous/Stormy Officer (Crit Rate resist +2%, Crit Dmg resist 6%) – gained after killing 5000 members of opposing nation

* Luminous/Stormy Great Officer (Crit Rate resist +3%, Crit Dmg resist 9%) – gained after killing 10000 members of opposing nation

* Luminous/Stormy Supreme Officer (Crit Rate resist +4%, Crit Dmg resist 12%) – gained after killing X members of opposing nation

* Luminous / Stormy Captain (Crit Rate resist +5%, Crit Dmg resist 15%) – gained after killing 50,000 members of opposing nation

* Luminous / Stormy General (Crit Rate resist +6%, Crit Dmg resist 18%) – gained after killing 100,000 members of opposing nation

* Luminous / Stormy Commander (Crit Rate resist +7%, Crit Dmg resist 21%) – gained after killing 200,000 members of opposing nation
* Luminous / Stormy Hero (Crit Rate resist +8%, Crit Dmg resist 24%) – gained after killing 300,000 members of opposing nation

* Luminous / Stormy Legend (Crit Rate resist +9%, Crit Dmg resist 27%) – gained after killing 400,000 members of opposing nation

* Luminous / Stormy God (Crit Rate resist +10%, Crit Dmg resist 30%) – gained after killing 500,000 members of opposing nation

Killing Guardian (S)

* Legacy Guardian(S) Hunter Lv1 (no bonus) – gained after killing Legacy Guardian (S) once
* Legacy Guardian(S) Hunter Lv2 (+1attack, +1 magic) – gained after killing Legacy Guardian (S) 10 times
* Legacy Guardian(S) Hunter Lv. 3 (+2 attack, +2 magic) – gained after killing Legacy Guardian (S) 100 times


Killing Guardian (M)

* Legacy Guardian(M) Hunter Lv1 (no bonus) – gained after killing Legacy Guardian (M) once
* Legacy Guardian(M) Hunter Lv2 (+1 attack, +1 magic) – gained after killing Legacy Guardian (M) 10 times
* Legacy Guardian(M) Hunter Lv3 (X attack, X magic) – gained after killing Legacy Guardian (M) 100 times


Killing Guardian (L)

* Legacy Guardian(L) Hunter Lv1 (no bonus) – gained after killing Legacy Guardian (L) once
* Legacy Guardian(L) Hunter Lv2 (+1 attack, +1 magic) – gained after killing Legacy Guardian (L) 10 times
* Legacy Guardian(L) Hunter Lv. 3 (+2 attack, +2 magic) – gained after killing Legacy Guardian (L) 100 times


Destroying Ensign

* Sage´s Ensign Destroyer Lv. 1 (No Bonus) – gained after destroying an enemy nation Sage Ensign once.
* Sage´s Ensign Destroyer Lv. 2 (+2 attack, +2 magic) – gained after destroying an enemy nation Sage Ensign 10 times.
* Sage’s Ensign Destroyer Lv. 3 (+4 attack, +4 magic) – gained after destroying an enemy nation Sage’s Ensign 100 times




OTHER INFO ABOUT WAR

The time has come for the war between two nations, the Capella and the Procyon. One nation wants to share the power while the other wants to keep the power to themselves. Which side do you belong?

Level Requirements - You must be at least level 52 and has chosen a nation. Click here for chose a nation quest.

Goal of the game – To get the higher point than the opposing nation or occupy all area and destroy all resurrection tower.

TAKE NOTE: KILLING Opposing players will gain you negligibly low points.

Strategic Map
Memorize the area code so it’s easy for leaders and members to ask for reinforcements.

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Legacy Guardian - Kill the legacy Guardian to take over the area. Other players have the misconception to have the legacy guardian do the TANKING. You’re supposed to protect the Guardian. Once it dies, you lose the base. Repair the Guardian when it’s HP is low. Press [R] button to repair the guardian or tower.

The Ensign – In order to take over the enemy base, the ensign has to be destroyed.

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Mission War and Nation War Do’s and Don’ts

1. DO NOT destroy the Force tower first, aim at the Enemy’s Guardian.

2. DON’T BE TOO PK happy you’ll get small points. Go for the Enemy’s Guardian .

3. BUILD more warp tower instead of HP down tower.

4. Destroy all enemy resurrection tower.

5. Heal or repair the guardian when it’s HP is low, don’t let it die.

6. DEBUFF THE ENEMY’S GUARDIAN, Force Bladers do your thing and use all your debuff powers.

7. AVOID spending POINTS frivolously since it will cost you the points you need to win the war.

War Rewards
Usually the Wexp gain is 80p if your nation wins, the losing team gets 40p max. But you get as much as 100p if you’re in the top 30 ranking. As you can see on the screenshot, it was rather close battle. The procyon has occupied both bases and the Capellians only have the resurrection tower and warp tower. Somehow the Capellians managed to push through and win.

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Legacy Weapon - Getting this weapon can give you almost god-like damage. Dropped only by Legacy Guardian when it dies. Better hit the spacebar button fast. Bad thing if there’s botters with auto-loot. DIE BOTTERS DIE!!! Unfortunately, once you get killed the weapon gets dropped and gives the enemy the chance to own it.

Attack : +190

Magic : +370

Attack Rate : +2200

Critical Dmg. inc : +70%

Critical Rate inc : +15%

HP Steal 3% of the total damage

MP Steal 3% of the total damage

Magic Skill Amp : +5%

Sword Skill Amp : 5%

Defense : +120

War Handicap - The Nation that has 2 consecutive loss will get 5% more players against opposing nation. This feature leads to seriously imbalanced gameplay. Each game has a different set of players.

War Points

You gain war points according to damage received and given. Building towers can give extra points. As of LORD OF WAR PATCH You have to use ALZ to gain points.

War Exp exchange

After you have accumulated war points, it can be exchanged for Experience, Honor Points and Skill experience. Look for Morison (Officer) NPC at Port Lux. I recommend that you exchange your WExp with Honor points. Skill and experience are easily gained while the honor points are gained through Dungeon quest and grinding in war channels.

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I hope this guide would be of help as the Lord of War patch in Cabal is now implemented.


THIS PICTURE TAKEN FROM WAR LVL 95-129 AND 130-149 SERVER MARS
ENJOY=)



sometimes we win..sometimes we lose that the rules of war...


wat are we doing here???? ofcoz go war la haha...



Yeaaaaaaaaaahhhhhhhhhh!!!! winnnnn...



discuss strategy on how to defeat enemy(procyon)

To gain more score take legacy weapon to increase your damage and defend.



symbol for Capella


symbol for Procyon


Try to kill as much as possible during war xD..


If you pro in war you will gain more alz.*
p/s : pro equipment oni cant guarantee you can get more score in war you must have skills.. -))


=))))))